public UnitSpeed(int SumUnit) { this.SumUnit = SumUnit; characteristicAtFirstLevel = new СharacteristicUnit(4, 3, 1); }
public void SetСharacteristicUnit(int lvl) { Characteristic = new СharacteristicUnit(0, 0.1f * lvl, 0.1f * lvl) + characteristicAtFirstLevel; }
public UnitRush(int SumUnit) { this.SumUnit = SumUnit; characteristicAtFirstLevel = new СharacteristicUnit(2, 5, 1); }
public UnitDef(int SumUnit) { this.SumUnit = SumUnit; characteristicAtFirstLevel = new СharacteristicUnit(2, 2, 4); }