public UserInterfaceActions(@InputHandler wrapper) { m_Wrapper = wrapper; }
public LevelActions(@InputHandler wrapper) { m_Wrapper = wrapper; }
public PlayerActions(@InputHandler wrapper) { m_Wrapper = wrapper; }
public KeyboardActions(@InputHandler wrapper) { m_Wrapper = wrapper; }
public PickupActions(@InputHandler wrapper) { m_Wrapper = wrapper; }
public MovementActions(@InputHandler wrapper) { m_Wrapper = wrapper; }
public MapActions(@InputHandler wrapper) { m_Wrapper = wrapper; }
public StandardActions(@InputHandler wrapper) { m_Wrapper = wrapper; }