static void Main(string[] args) { Context context=new Context(new ConcreStrategyA()); context.ContextInterface(); context = new Context(new ConcreteStrategyB()); context.ContextInterface(); context = new Context(new ConcreteStrategyC()); context.ContextInterface(); // Wait for user Console.Read(); }
static void Main(string[] args) { Context context = new Context(new ConcreStrategyA()); context.ContextInterface(); context = new Context(new ConcreteStrategyB()); context.ContextInterface(); context = new Context(new ConcreteStrategyC()); context.ContextInterface(); // Wait for user Console.Read(); }
private static void Main(string[] args) { Context context; context = new Context(new ConcreteStrategyA()); context.ContextInterface(); context = new Context(new ConcreteStrategyB()); context.ContextInterface(); context = new Context(new ConcreteStrategyC()); context.ContextInterface(); Console.Read(); }
static void Main(string[] args) { Context context; context = new Context(new AlgorithmA()); context.ContextInterface(); context = new Context(new AlgorithmB()); context.ContextInterface(); context = new Context(new AlgorithmC()); context.ContextInterface(); // StrategyModel s=null; // Random random=new Random(); // int selectIndex=random.Next(1,5); // float totalPrice=100000; // float count=0; // CashBase cs=CashFactory.CreateCashAccept("打折收费"); // //cs 在工厂中被实例化为打折收费类 // totalPrice=cs.AcceptCash(totalPrice); // Console.WriteLine(totalPrice); // switch (selectIndex) // { // //过年,一律八折 // case 1: // totalPrice=new StrategyModel(100,200).CalculationPrice()*0.8f; // break; // //五一黄金周,买一送一,原则上相当于半价 // case 2: // totalPrice=new StrategyModel(100,200).CalculationPrice()*0.5f; // break; // //假设买了500,满300返200 // case 3: // totalPrice=(500-((300/500)*200)); // break; // //买手机送 老婆 // case 4: // Console.WriteLine("先生:你的女朋友到了,麻烦出来签收一下👩👩👩"); // Console.WriteLine("这个漏气了,我要退货,😭😭😭"); // break; // default: // break; // } }
static void Main(string[] args) { var context = new Context(new ConcreteStrategyA()); context.ContextInterface(); }