public void SendWarReward() { //遍历排名 for (int i = 0; i < m_HeroScores.Count; i++) { int ranking = i + 1; //遍历Conf for (int j = 0; j < m_WarRewordConf.Count; j++) { //最小功勋 if (m_LessScore && m_HeroScores[i].score <= m_LessScoreValue) { continue; } //最小讨敌 if (m_LessKill && m_HeroScores[i].num <= m_LessKillValue) { continue; } //是否排名内 if (m_WarRewordConf[j].start <= ranking && m_WarRewordConf[j].end >= ranking && m_WarRewordConf[j].flag == 0) { SendWarReward(m_HeroScores[i].name, m_WarRewordConf[j]); } //是否尾数 if (m_GoodLuck && m_WarRewordConf[j].flag == 0 && ranking % 10 == m_WarRewordConf[j].start && m_WarRewordConf[j].end >= ranking) { SendWarReward(m_HeroScores[i].name, m_WarRewordConf[i]); } } } SGExHandle SGEx = new SGExHandle(); SGEx.SendWorldWords("国战个人奖励已经发放,请到大鸿儒处领取虚宝奖励!"); }
public void SendStageReward() { StageCtrl.LoadStageDefInfo(); //m_NoticeOrganizeRst; foreach (var it in m_NoticeOrganizeRst) { //遍历m_WarOrgRewordConf foreach (var RewordConf in m_WarOrgRewordConf) { if (RewordConf.stage == StageCtrl.GetNameById(it.stage.ToString()) && RewordConf.type == "占城奖励") { WarRewordConf conf = new WarRewordConf(); conf.id1 = RewordConf.id1; conf.count1 = RewordConf.count1; conf.id2 = RewordConf.id2; conf.count2 = RewordConf.count2; conf.id3 = RewordConf.id3; conf.count3 = RewordConf.count3; conf.id4 = RewordConf.id4; conf.count4 = RewordConf.count4; conf.id5 = RewordConf.id5; conf.count5 = RewordConf.count5; SendWarReward(it.leader, conf); } } } SGExHandle SGEx = new SGExHandle(); SGEx.SendWorldWords("国战占城奖励已经发放,请军团长到大鸿儒处领取虚宝奖励!"); }
public void SendStageConstReward() { SGExHandle SGEx = new SGExHandle(); SGEx.SendWorldWords("国战防守奖励已经发放,请军团长到大鸿儒处领取虚宝奖励!"); }
public List <HeroScore> GetHeroScore(bool sort) { m_HeroScores.Clear(); //读取文件重建m_HeroScores FileStream cwar_last_fs = new FileStream(m_BaseForlder + "\\Map\\history\\history_0351.txt", FileMode.Open, FileAccess.Read); StreamReader cwar_last_rd = new StreamReader(cwar_last_fs, Encoding.GetEncoding(950)); string strLine = ""; strLine = cwar_last_rd.ReadLine(); int lastMode = -1; do { strLine = strLine.Split('/')[0]; if (strLine.Contains("last_result")) { lastMode = 1; } else if (strLine.Contains("register_list")) { lastMode = 2; m_HeroScores.Clear(); } if (strLine.Contains("item") && lastMode == 1) { //ToSimplified HeroScore heroScore = new HeroScore(); strLine = CFormat.ToSimplified(strLine); strLine = strLine.Split(new string[] { " = " }, StringSplitOptions.RemoveEmptyEntries)[1]; var heres = strLine.Split(','); if (heres[0] != "") { heroScore.name = heres[0]; heroScore.level = 0; heroScore.unkown1 = ""; heroScore.unkown2 = ""; heroScore.score = int.Parse(heres[3]); heroScore.num = int.Parse(heres[5]); heroScore.unkwon3 = ""; m_HeroScores.Add(heroScore); } } strLine = ""; strLine = cwar_last_rd.ReadLine(); } while (strLine != null); if (m_HeroScores.Count == 0) { SGExHandle SGEx = new SGExHandle(); SGEx.SendWorldWords("赤壁未分胜负,以讨敌数排名,自动发奖!"); //查询数据库 } if (sort) { m_HeroScores.Sort(new Comparison <HeroScore>(AnswerResultCompare)); } cwar_last_rd.Close(); cwar_last_fs.Close(); return(m_HeroScores); }