//创建全局访问点 public static Goddess HelloGoddess() { if (_Goddess == null) { lock (obj) { if (_Goddess == null) _Goddess = new Goddess(); else { Console.WriteLine("很抱歉,我没有时间"); } } } else { Console.WriteLine("很抱歉,我没有时间"); } return _Goddess; }
//创建全局访问点 public static Goddess HelloGoddess() { if (_Goddess == null) { lock (obj) { if (_Goddess == null) { _Goddess = new Goddess(); } else { Console.WriteLine("很抱歉,我没有时间"); } } } else { Console.WriteLine("很抱歉,我没有时间"); } return(_Goddess); }
public async Task xiaoMing() { await Task.Delay(1000); Goddess girl = Goddess.HelloGoddess(); }