public void AddDefaults() { Random rnd = new Random(); int n_new = rnd.Next(3, 5); for (int i = 0; i < n_new; i++) { Grid1D d1 = new Grid1D(3, 4); V2DataOnGrid New_Grid = new V2DataOnGrid("a", 4, d1, d1); V2DataCollection New_Coll = new V2DataCollection("b", 5); New_Grid.InitRandom(12, 20); New_Coll.InitRandom(5, 1, 10, 12, 20); Main_Data.Add(New_Grid); Main_Data.Add(New_Coll); } }
public void AddDefaults() { Random rnd = new Random(); Grid1D d1 = new Grid1D(1, 2); Grid1D d2 = new Grid1D(2, 2); V2DataOnGrid New_Grid = new V2DataOnGrid("A", 3, d1, d1); V2DataOnGrid New_Grid_1 = new V2DataOnGrid("A", 3, d2, d2); New_Grid.InitRandom(3, 7); New_Grid_1.InitRandom(4, 8); V2DataCollection New_Coll = new V2DataCollection("B", 5); New_Coll.InitRandom(4, 4, 6, 4, 6); Main_Data.Add(New_Grid); Main_Data.Add(New_Grid_1); Main_Data.Add(New_Grid_1); Main_Data.Add(New_Coll); }