public IEnumerable <Intersection> Intersections(OrientedBox box) => Sphere.Intersects(box) ? Triangles .Select(t => IntersectionQueries.Default.Intersects(t, box)) .NotNull() : Enumerable.Empty <Intersection>();
public bool Intersects(OrientedBox box) => Intersections(box).Any();
public bool Intersects(OrientedBox box) => Intersections(box, intersectionQueries).Any();
public IEnumerable <Intersection> Intersections(OrientedBox box) => Intersections(box, intersectionQueries);
public bool Intersects(OrientedBox box) => Intersects(box.Box.ClosestPoint(box.Orientation, Center));