private void DrawCricleRadar(VertexHelper vh) { float insideRadius = 0, outsideRadius = 0; float block = radarInfo.radius / radarInfo.splitNumber; int indicatorNum = radarInfo.indicatorList.Count; Vector3 p = new Vector3(radarCenterX, radarCenterY); Vector3 p1; float angle = 2 * Mathf.PI / indicatorNum; for (int i = 0; i < radarInfo.splitNumber; i++) { Color color = radarInfo.backgroundColorList[i % radarInfo.backgroundColorList.Count]; outsideRadius = insideRadius + block; ChartUtils.DrawDoughnut(vh, p, insideRadius, outsideRadius, 0, 360, color); ChartUtils.DrawCicleNotFill(vh, p, outsideRadius, radarInfo.lineTickness, radarInfo.lineColor); insideRadius = outsideRadius; } for (int j = 0; j <= indicatorNum; j++) { float currAngle = j * angle; p1 = new Vector3(p.x + outsideRadius * Mathf.Sin(currAngle), p.y + outsideRadius * Mathf.Cos(currAngle)); ChartUtils.DrawLine(vh, p, p1, radarInfo.lineTickness / 2, radarInfo.lineColor); } }