public FightPlayer(string Name, wfGoClient c) { name = Name; room = null; client = c; indexinroom = -1; }
private void Listen() { tcplistener.Start(); while (state) { wfGoClient client = new wfGoClient("null", this, frm); client.tcp = tcplistener.AcceptTcpClient(); client.StartListenThread(); client.StartHeartSubThread(); clientlist.Add(client); Broadcast b = new Broadcast(roomlist, Convert.ToInt32(frm.LblOnLineNum.Text), frm.TxtInfo.Text); client.SendBroadcastMSG(b); } }