Example #1
0
        public static void AddItem(Item Item, int Price)
        {
            var _oldPrice = 0;

            if (CheckConfig.IsDebugOn())
            {
                Console.WriteLine("Adding Item " + Item.ObjectId + " to List");
            }

            if (price.ContainsKey(Item.ObjectType))
            {
                _oldPrice = price[Item.ObjectType];
            }

            var _newPrice = Price;

            if (_oldPrice > _newPrice || _oldPrice == 0)
            {
                Merchant.updatePrice(Item.ObjectType, _newPrice);
            }

            if (!zyList.Contains(Item.ObjectType))
            {
                zyList.Add(Item.ObjectType);
                ZyList = zyList.ToArray();
            }
        }
Example #2
0
        public static void AddItem(Item Item, int Price)
        {
            var _oldPrice = 0;

            if (price.ContainsKey(Item.ObjectType))
            {
                _oldPrice = price[Item.ObjectType];
            }

            var _newPrice = Price;

            if (_oldPrice > _newPrice || _oldPrice == 0)
            {
                Merchant.updatePrice(Item.ObjectType, _newPrice);
            }

            if (!zyList.Contains(Item.ObjectType))
            {
                zyList.Add(Item.ObjectType);
                ZyList = zyList.ToArray();
            }
        }
Example #3
0
        public override void Buy(Player player)
        {
            Manager.Database.DoActionAsync(db =>
            {
                if (ObjectType == 0x01ca) //Merchant
                {
                    if (TryDeduct(player))
                    {
                        for (var i = 0; i < player.Inventory.Length; i++)
                        {
                            try
                            {
                                XElement ist;
                                Manager.GameData.ObjectTypeToElement.TryGetValue((ushort)MType, out ist);
                                if (player.Inventory[i] == null &&
                                    (player.SlotTypes[i] == 10 ||
                                     player.SlotTypes[i] == Convert.ToInt16(ist.Element("SlotType").Value)))
                                {
                                    player.Inventory[i] = Manager.GameData.Items[(ushort)MType];

                                    player.CurrentFame =
                                        player.Client.Account.Stats.Fame =
                                            db.UpdateFame(player.Client.Account, -Price);

                                    {
                                        _accId = db.GetMarketCharId(MType, Price);
                                    }
                                    {
                                        if (logic.CheckConfig.IsDebugOn())
                                        {
                                            Console.WriteLine("Attempted to give Player " + _accId + ", " + Price + " fame");
                                        }
                                        MySqlCommand cmd = db.CreateQuery();
                                        cmd.CommandText  = "UPDATE stats SET fame = fame + @Price WHERE accId=@accId";
                                        cmd.Parameters.AddWithValue("@accId", _accId);
                                        cmd.Parameters.AddWithValue("@Price", Price);
                                        cmd.ExecuteNonQuery();
                                    }
                                    {
                                        if (logic.CheckConfig.IsDebugOn())
                                        {
                                            Console.WriteLine("Attemping to delete item from database: " + MType + " | " + Price);
                                        }
                                        MySqlCommand cmd = db.CreateQuery();
                                        cmd.CommandText  = "DELETE FROM market WHERE itemid=@itemid AND fame=@fame AND playerid=@id";
                                        cmd.Parameters.AddWithValue("@itemid", MType);
                                        cmd.Parameters.AddWithValue("@fame", Price);
                                        cmd.Parameters.AddWithValue("@id", _accId);
                                        cmd.ExecuteNonQuery();
                                    }
                                    player.Client.SendPacket(new BuyResultPacket
                                    {
                                        Result  = 0,
                                        Message = "{\"key\":\"server.buy_success\"}"
                                    });
                                    player.Client.Save();
                                    player.UpdateCount++;
                                    UpdateCount++;

                                    Merchant.updatePrice(MType, Manager);

                                    return;
                                }
                            }
                            catch (Exception e)
                            {
                                Console.WriteLine(e);
                            }
                        }
                        player.Client.SendPacket(new BuyResultPacket
                        {
                            Result  = 0,
                            Message = "{\"key\":\"server.inventory_full\"}"
                        });
                    }
                    else
                    {
                        switch (Currency)
                        {
                        case CurrencyType.Fame:
                            player.Client.SendPacket(new BuyResultPacket
                            {
                                Result  = BuyNoFame,
                                Message = "{\"key\":\"server.not_enough_fame\"}"
                            });
                            break;
                        }
                    }
                }
            });
        }
Example #4
0
        public override void Buy(Player player)
        {
            Manager.Database.DoActionAsync(db =>
            {
                if (ObjectType == 0x01ca) //Merchant
                {
                    if (player._buyCooldown > 0)
                    {
                        player.SendDialogError("You are buying items too fast, please slow down and re-enter the world if needed");
                        return;
                    }
                    if (TryDeduct(player))
                    {
                        for (var i = 0; i < player.Inventory.Length; i++)
                        {
                            try
                            {
                                XElement ist;
                                Manager.GameData.ObjectTypeToElement.TryGetValue((ushort)MType, out ist);
                                if (player.Inventory[i] == null &&
                                    (player.SlotTypes[i] == 10 ||
                                     player.SlotTypes[i] == Convert.ToInt16(ist.Element("SlotType").Value)))
                                {
                                    if (Currency == CurrencyType.Fame)
                                    {
                                        player.CurrentFame = player.Client.Account.Stats.Fame = db.UpdateFame(player.Client.Account, -Price);
                                    }
                                    else
                                    {
                                        player.Credits = player.Client.Account.Credits = db.UpdateCredit(player.Client.Account, -Price);
                                    }

                                    if (_playerMarket)
                                    {
                                        var item = db.GetMarketInfo(MType, Price, player.Manager.GameData);

                                        MySqlCommand cmd = db.CreateQuery();
                                        cmd.CommandText  = "UPDATE stats SET fame = fame + @Price WHERE accId=@accId";
                                        cmd.Parameters.AddWithValue("@accId", item.currentUser);
                                        cmd.Parameters.AddWithValue("@Price", Price);
                                        cmd.ExecuteNonQuery();

                                        cmd.CommandText = "DELETE FROM market WHERE serialid=@id";
                                        cmd.Parameters.AddWithValue("@id", item.serialId);
                                        cmd.ExecuteNonQuery();

                                        player.Inventory[i] = item;

                                        Merchant.updatePrice(MType, Manager);
                                    }
                                    else
                                    {
                                        player.Inventory[i] = Manager.CreateSerial(Manager.GameData.Items[(ushort)MType], "Nexus Merchant");
                                    }

                                    player.Client.SendPacket(new BuyResultPacket
                                    {
                                        Result  = 0,
                                        Message = "{\"key\":\"server.buy_success\"}"
                                    });
                                    player.Client.Save();
                                    player.UpdateCount++;
                                    UpdateCount++;
                                    return;
                                }
                            }
                            catch (Exception e)
                            {
                                Console.WriteLine(e);
                            }
                        }
                        player.Client.SendPacket(new BuyResultPacket
                        {
                            Result  = 0,
                            Message = "{\"key\":\"server.inventory_full\"}"
                        });
                    }
                    else
                    {
                        if (Currency == CurrencyType.Fame)
                        {
                            player.Client.SendPacket(new BuyResultPacket
                            {
                                Result  = BuyNoFame,
                                Message = "{\"key\":\"server.not_enough_fame\"}"
                            });
                        }
                        else
                        {
                            player.Client.SendPacket(new BuyResultPacket
                            {
                                Result  = BuyNoGold,
                                Message = "{\"key\":\"server.not_enough_fame\"}"
                            });
                        }
                    }
                }
            });
        }