Example #1
0
        public void Load(Map map, Camera cam)
        {
            IntPtr camPtr = BrowserInterop.vtsDrawsCamera(cam.Handle);

            Util.CheckInterop();
            camera = (CameraBase)Marshal.PtrToStructure(camPtr, typeof(CameraBase));
            celestial.Load(map);
            IntPtr group = IntPtr.Zero;
            uint   cnt   = 0;

            BrowserInterop.vtsDrawsOpaqueGroup(cam.Handle, ref group, ref cnt);
            LoadSurfaces(ref opaque, group, cnt);
            BrowserInterop.vtsDrawsTransparentGroup(cam.Handle, ref group, ref cnt);
            LoadSurfaces(ref transparent, group, cnt);
            BrowserInterop.vtsDrawsCollidersGroup(cam.Handle, ref group, ref cnt);
            LoadColliders(ref colliders, group, cnt);
        }