private void Dispose(bool _) { FileCollection.Dispose(); }
public void ReadSerializedFile(FileCollection collection, Action <string> dependencyCallback) { m_stream.Position = m_offset; collection.ReadSerializedFile(m_stream, FilePath, Name, dependencyCallback); }
public void ReadWebFile(FileCollection collection) { m_stream.Position = m_offset; collection.ReadWebFile(m_stream, FilePath); }
public AndroidGameStructure(FileCollection collection, string rootPath) : this(collection, rootPath, string.Empty) { }