Example #1
0
        public void BuyBuilding(Building building)
        {
            if (building == null)
            {
                return;
            }

            if (!BuildingAvailable(building))
            {
                return;
            }

            CurrencyTuple cost = BuildingCost(building);

            if (!Deduct(cost.Currency, cost.Amount))
            {
                return;
            }

            int buildingCount;

            State.EarnedBuildings.TryGetValue(building, out buildingCount);
            State.EarnedBuildings[building] = buildingCount + 1;

            UpdateUnlocks();
            OnBuyBuilding.Invoke();
        }
Example #2
0
        public CurrencyTuple BuildingCost(Building building)
        {
            int count;

            if (!State.EarnedBuildings.TryGetValue(building, out count))
            {
                count = 0;
            }

            CurrencyTuple currencyTuple = building.Cost;

            currencyTuple.Amount = (int)currencyTuple.Amount * Mathf.Pow(1 + Config.BuildingCostIncrease, count);
            return(currencyTuple);
        }