Example #1
0
        //call this method to play a game
        public void PlayAIMatch()
        {
            //start a new instance to play the game
            PlayAI aiGame = new PlayAI();
            //set winner to false for while loop
            bool winner = false;
            //find out what difficulty they want to play
            string difficultyLevel = "easy";

            Console.WriteLine("Which difficulty would you like to play on?\n1 easy\n2 hard");
            int chosenDifficulty = Convert.ToInt32(Console.ReadLine());

            //set the difficulty
            if (chosenDifficulty == 1)
            {
                difficultyLevel = "easy";
            }
            else if (chosenDifficulty == 2)
            {
                difficultyLevel = "hard";
            }
            Console.WriteLine("\nYou chose to play on {0}", difficultyLevel);
            //print instructions
            Program.Instructions();
            PrintBoard();
            //main loop for the game, regardless of the difficulty chosen
            do
            {
                //if someone has won, winner becomes true.  the program ends.
                //or, if the board if full and there are no more moves left, the game ends.
                if (Won() || BoardFull())
                {
                    winner = true;
                    Console.WriteLine("The game is over.");
                }
                else
                {
                    //x will be human
                    if (turn == "x")
                    {
                        //get the humans next move and update the board
                        UpdateBoardHuman(GetPlayersMove());
                    }
                    //o will be AI
                    else if (turn == "o")
                    {
                        if (difficultyLevel == "easy")
                        {
                            AIEasyMove();
                        }
                        else if (difficultyLevel == "hard")
                        {
                            // DifficultAi();
                            DifficultAiMove();
                            //temperary
                        }
                    }
                }
            }while (winner == false);
        }
Example #2
0
 static void Main(string[] args)
 {
     while (chooseInput)
     {
         //choose to play a human or ai
         Console.WriteLine("Welcome to tic-tac-toe!");
         Console.WriteLine("\nWould like you to play againts a Friend or AI? \nEnter: 1 (for Friend)\nEnter: 2 (for AI)");
         try
         {
             int choice = Convert.ToInt32(Console.ReadLine());
             Console.WriteLine();
             if (choice == 1)
             {
                 Console.WriteLine("You chose to play against another player on the same computer");
                 PlayHuman humanGame = new PlayHuman();
                 humanGame.PlayAHuman();
                 chooseInput = false;
             }
             else if (choice == 2)
             {
                 Console.WriteLine("You chose to play against the AI");
                 PlayAI aiGame = new PlayAI();
                 aiGame.PlayAIMatch();
                 chooseInput = false;
             }
             else
             {
                 Console.WriteLine("Please Enter either a 1 or a 2\n");
             }
             //when the game is over, ask if they want to play again
             if (chooseInput == false)
             {
                 playAgain();
             }
         }
         catch
         {
             Console.WriteLine("Please Enter either a 1 or a 2\n");
         }
     }
 }