/* goodG2B() - use goodsource and badsink */
        private static void GoodG2B()
        {
            int count;

            /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */
            count = 2;
            CWE400_Uncontrolled_Resource_Consumption__sleep_max_value_71b.GoodG2BSink((Object)count);
        }
        /* goodB2G() - use badsource and goodsink */
        private static void GoodB2G()
        {
            int count;

            /* POTENTIAL FLAW: Set count to Integer.MaxValue */
            count = int.MaxValue;
            CWE400_Uncontrolled_Resource_Consumption__sleep_max_value_71b.GoodB2GSink((Object)count);
        }
        public override void Bad()
        {
            int count;

            /* POTENTIAL FLAW: Set count to Integer.MaxValue */
            count = int.MaxValue;
            CWE400_Uncontrolled_Resource_Consumption__sleep_max_value_71b.BadSink((Object)count);
        }