/* goodB2G() - use BadSource and GoodSink */
        private static void GoodB2G()
        {
            uint data;

            /* POTENTIAL FLAW: Use the maximum size of the data type */
            data = uint.MaxValue;
            Hashtable dataHashtable = new Hashtable(5);

            dataHashtable.Add(0, data);
            dataHashtable.Add(1, data);
            dataHashtable.Add(2, data);
            CWE190_Integer_Overflow__UInt32_max_add_72b.GoodB2GSink(dataHashtable);
        }