public override void Bad() { byte data; /* POTENTIAL FLAW: Use a random value */ data = (byte)(new Random().Next(byte.MinValue, byte.MaxValue)); Hashtable dataHashtable = new Hashtable(5); dataHashtable.Add(0, data); dataHashtable.Add(1, data); dataHashtable.Add(2, data); CWE190_Integer_Overflow__Byte_rand_add_72b.BadSink(dataHashtable); }