public Vector2d(Point2d p0, Point2d p1)
     : base(p1.X - p0.X, p1.Y - p0.Y)
 {
 }
Example #2
0
 public Range2d(Point2d point0, Point2d point1)
 {
     m_x = new Range1d(point0.X, point1.X);
     m_y = new Range1d(point0.Y, point1.Y);
 }
 public Vector2d(Point2d pt)
     : base(pt.X, pt.Y)
 {
 }