Example #1
0
 public void StartGame()
 {
     if(!initDone)
     {
         pInstance = this;
         sprites = Resources.LoadAll<Sprite>(SheetName);
         SetGameMode (Type.BEGINNER);
         tempList = new List<int>();
         initDone = true;
     }
     Restart ();
 }
Example #2
0
        public override void StartGame()
        {
            if (!initDone)
            {
                _GameModes = new List<GameMode>();
                _GameModes.Add(new GameMode { _Type = GameModeType.BEGINNER, _IsSingleStep = true, _CardsCount=1 });
                _GameModes.Add(new GameMode { _Type = GameModeType.INTERMEDIATE, _IsSingleStep = true, _CardsCount = 3 });
                _GameModes.Add(new GameMode { _Type = GameModeType.EXPERT, _IsSingleStep = false, _CardsCount = 3 });
                _GameModes.Add(new GameMode { _Type = GameModeType.PROFESSIONAL, _IsSingleStep = false, _CardsCount = 4 });
                pInstance = this;
                sprites = Resources.LoadAll<Sprite>(SheetName);
                SetGameMode (GameModeType.BEGINNER);
                tempList = new List<int>();
                initDone = true;

            }
            Restart ();
        }