Example #1
0
        public static double MaxDist(Point[] pts, Point baseP, PointF dir, out bool left, out int index, int start, int end)
        {
            double farthest = 0, farleft = 0, farright = 0;

            left  = false;
            index = start;
            for (int i = start + 1; i < end - 1; i++)
            {
                PointF near   = V2D.Add(baseP, V2D.Mul(dir, V2D.Dot(V2D.Sub(pts[i], baseP), dir)));
                PointF offset = V2D.Sub(pts[i], near);
                double dist   = V2D.Length(offset);
                if (dist > farleft && offset.X < 0)
                {
                    farleft = dist;
                }
                if (dist > farright && offset.X > 0)
                {
                    farright = dist;
                }
                if (dist > farthest)
                {
                    farthest = dist;
                    index    = i;
                    left     = offset.X < 0;
                }
            }
            return(Math.Max(farthest, farleft + farright));
        }
Example #2
0
 public void ScaleToRectangle(Rectangle oldR, Rectangle r)
 {
     for (int i = 0; i < baselinealts.Length; i++)
     {
         baselinealts[i] = (int)((baselinealts[i] - oldR.Top + 0.0) / oldR.Height * r.Height + r.Top);
     }
     for (int i = 0; i < xheightalts.Length; i++)
     {
         xheightalts[i] = (int)((xheightalts[i] - oldR.Top + 0.0) / oldR.Height * r.Height + r.Top);
     }
     _bbox.Offset(V2D.Sub(r.Location, oldR.Location));
 }
Example #3
0
 public static double Straightness(Point[] pts, int start, int end, double dist, out bool left)
 {
     return(Straightness(pts, V2D.Sub(pts[Math.Min(pts.Length - 1, end)], pts[start]), start, end, dist, out left));
 }
Example #4
0
 public static double Det(Point a, Point apex, Point b)
 {
     return(Det(V2D.Sub(a, apex), V2D.Sub(b, apex)));
 }