Example #1
0
File: User.cs Project: pepipe/ISEL
    public User(String user, String address, int port)
    {
        handler = new SpreadConnection.MessageHandler( messageReceived );

        // Establish the spread connection.
        ///////////////////////////////////
        try {
            connection = new SpreadConnection();
            connection.Connect(address, port, user, false, true);
        }
        catch(SpreadException e) {
            Console.Error.WriteLine("There was an error connecting to the daemon.");
            Console.WriteLine(e);
            Environment.Exit(1);
        }
        catch(Exception e) {
            Console.Error.WriteLine("Can't find the daemon " + address);
            Console.WriteLine(e);
            Environment.Exit(1);
        }

        rt = new recThread( connection );
        Thread rtt = new Thread(new ThreadStart(rt.run));
        rtt.Start();
        // Show the menu.
        /////////////////
        PrintMenu();

        // Get a user command.
        //////////////////////
        while(true) {
            UserCommand();
        }
    }
Example #2
0
	public Flooder(String user, int numMessages, int numBytes, String address, int port, bool readOnly, bool writeOnly) {
		try {
			// Start timer.
			///////////////
			DateTime startTime = DateTime.Now;
			
			// Connect.
			///////////
			SpreadConnection connection = new SpreadConnection();
			connection.Connect(address, port, user, false, false);
			string privateName = connection.PrivateGroup.ToString();
			
			// Join.
			////////
			SpreadGroup group = new SpreadGroup();
			if(readOnly) {
				Console.WriteLine("Only receiving messages");
				group.Join(connection, "flooder");
			}
			else if(writeOnly) {
				Console.WriteLine("Starting multicast of " + numMessages + " messages, " + numBytes + " bytes each (self discarding).");
			}
			else {
				group.Join(connection, "flooder");
				Console.WriteLine("Starting multicast of " + numMessages + " messages, " + numBytes + " bytes each.");
			}
			
			// The outgoing message.
			////////////////////////
			SpreadMessage mout = null;
			if(readOnly == false) {
				mout = new SpreadMessage();
				mout.IsSafe = true;
				mout.Data = new byte[numBytes];
				mout.AddGroup("flooder");
			}
			
			// Send/Receive.
			////////////////
			for(int i = 1 ; i <= numMessages ; i++) {
				// Send.
				////////
				if(readOnly == false) {
					connection.Multicast(mout);
					}
				
				// Receive.
				///////////
				if((readOnly) || ((i > 50) && (writeOnly == false))) {
					SpreadMessage min;
					do {
						min = connection.Receive();
					}
					while((readOnly == false) && (privateName.Equals(min.Sender.ToString()) == false));
				}
				
				// Report.
				//////////
				if((i % 1000) == 0) {
					Console.WriteLine("Completed " + i + " messages");
				}
			}
			
			// Stop timer.
			//////////////
			DateTime stopTime = DateTime.Now;
			TimeSpan time = stopTime.Subtract(startTime);
			double Mbps = numBytes;
			Mbps *= numMessages;
			Mbps *= 8;
			if((readOnly == false) && (writeOnly == false))
				Mbps *= 2;
			Mbps *= 1000;
			Mbps /= time.TotalMilliseconds;
			Mbps /= (1024 * 1024);
			Console.WriteLine("Time: " + time + "ms (" + (int)Mbps + "." + (((int)(Mbps * 100)) % 100) + " Mbps)");
		}
		catch(Exception e) {
			Console.WriteLine(e);
		}
	}