public MainWindow() { InitializeComponent(); _sm = new SpeechMod(circle, this.Dispatcher); _sm.Recognized += _sm_Recognized; }
public MainWindow() { InitializeComponent(); _sm = new SpeechMod(); _sm.Recognized += _sm_Recognized; }
public MainWindow() { InitializeComponent(); _pipeServer = new NamedPipeServerStream(comChannel); _sm = new SpeechMod(); serverThreadRunning = true; _listenTts(); _sm.Recognized += _sm_Recognized; }
public MainWindow() { InitializeComponent(); _sm = new SpeechMod(); }