static void Main(string[] args) { Console.CursorVisible = false; Console.SetWindowSize(160, 50); SoundPlayer typewriter = Constants.getSoundPlayerInstance(); typewriter.SoundLocation = "mainMusic.wav"; typewriter.PlayLooping(); // EndGame end = new EndGame(10); // end.run(); // Console.ReadKey(); Menu menu = new Menu(); menu.run(); }
private void selectedAction(int select) { switch (select) { case 0: pauseMenu = false; Console.Clear(); resumeGame(Map); break; case 1: typewriter.Stop(); if (typewriter.SoundLocation.CompareTo("step.wav") != 0) { typewriter.SoundLocation = "step.wav"; } pauseMenu = false; Console.Clear(); double pointsForSteps = ((double)numberSteps) * 0.1; totalPoints = totalPoints - (int)pointsForSteps; initMap("sokoban_" + mapNumber + ".txt", true); break; case 2: timerPauseMenu.Stop(); Menu menu = new Menu(); menu.run(); break; } }
private void selectedAction(int select) { switch (select) { case 0: saveRanking(name, points); timerPauseMenu.Stop(); menu = new Menu(); menu.run(); break; case 1: timerPauseMenu.Stop(); menu = new Menu(); menu.run(); break; } }
private void selectedAction(int select) { switch (select) { case 0: //arrow up if(from > 0) { from--; to--; printRanking(from, to); } break; case 1: //arrow down if (to < RankingItemList.Count()){ from++; to++; printRanking(from,to); } break; case 2: //back button // saveRanking(); Menu menu = new Menu(); timer.Close(); menu.run(); break; } }