private void onConnected(IAsyncResult res) { Client = (Client)res.AsyncState; try { Client.Sock.EndConnect(res); } catch { this.OnConnected(this, new Socks5ClientArgs(null, SocksError.Failure)); return; } //Client.onDataReceived += Client_onDataReceived; switch (Socks.Greet(this)) { case 0: //disconnect. this.OnConnected(this, new Socks5ClientArgs(null, SocksError.Failure)); return; case 1: //no login, continue. break; case 2: //requires login. send login. if (!Socks.SendLogin(this, Username, Password)) { this.OnConnected(this, new Socks5ClientArgs(null, SocksError.LoginRequired)); return; } break; } this.OnConnected(this, new Socks5ClientArgs(Client, Socks.SendRequest(this, Dest, Destport))); }
public bool ConnectWithEp() { p = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); Client = new Client(p, 65535); Client.Sock.Connect(ep); //try the greeting. //Client.onDataReceived += Client_onDataReceived; if (Socks.DoSocksAuth(this, Username, Password)) { if (Socks.SendRequest(Client, enc, Dest, Destport) == SocksError.Granted) { Client.onDataReceived += Client_onDataReceived; return(true); } } return(false); }
public bool Connect() { try { p = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); Client = new Client(p, 2048); Client.Sock.Connect(new IPEndPoint(ipAddress, Port)); //try the greeting. //Client.onDataReceived += Client_onDataReceived; switch (Socks.Greet(this)) { case 0: //disconnect. return(false); case 1: //no login, continue. break; case 2: //requires login. send login. if (!Socks.SendLogin(this, Username, Password)) { return(false); } break; } if (Socks.SendRequest(this, Dest, Destport) == SocksError.Granted) { return(true); } else { return(false); } } catch { return(false); } }
private void onConnected(IAsyncResult res) { Client = (Client)res.AsyncState; try { Client.Sock.EndConnect(res); } catch { this.OnConnected(this, new Socks5ClientArgs(null, SocksError.Failure)); return; } if (Socks.DoSocksAuth(this, Username, Password)) { SocksError p = Socks.SendRequest(Client, enc, Dest, Destport); Client.onDataReceived += Client_onDataReceived; this.OnConnected(this, new Socks5ClientArgs(this, p)); } else { this.OnConnected(this, new Socks5ClientArgs(this, SocksError.Failure)); } }
public static bool DoSocksAuth(Socks5Client p, string Username, string Password) { AuthTypes auth = Socks.Greet(p.Client, p.UseAuthTypes); if (auth == AuthTypes.Unsupported) { p.Client.Disconnect(); return(false); } p.enc = new Encryption.SocksEncryption(); if (auth != AuthTypes.None) { switch (auth) { case AuthTypes.Login: //logged in. p.enc.SetType(AuthTypes.Login); //just reqeust login? break; case AuthTypes.SocksBoth: //socksboth. p.enc.SetType(AuthTypes.SocksBoth); p.enc.GenerateKeys(); //send public key. p.Client.Send(p.enc.GetPublicKey(), out var code1); //now receive key. byte[] buffer = new byte[4096]; int keysize = p.Client.Receive(buffer, 0, buffer.Length, out var error); p.enc.SetKey(buffer, 0, keysize); //let them know we got it //now receive our encryption key. int enckeysize = p.Client.Receive(buffer, 0, buffer.Length, out error); //decrypt with our public key. byte[] newkey = new byte[enckeysize]; Buffer.BlockCopy(buffer, 0, newkey, 0, enckeysize); p.enc.SetEncKey(p.enc.key.Decrypt(newkey, false)); //now we share our encryption key. p.Client.Send(p.enc.ShareEncryptionKey(), out var code2); break; case AuthTypes.SocksEncrypt: p.enc.SetType(AuthTypes.SocksEncrypt); p.enc.GenerateKeys(); //send public key. p.Client.Send(p.enc.GetPublicKey(), out var code3); //now receive key. buffer = new byte[4096]; keysize = p.Client.Receive(buffer, 0, buffer.Length, out error); p.enc.SetKey(buffer, 0, keysize); //now receive our encryption key. enckeysize = p.Client.Receive(buffer, 0, buffer.Length, out error); //decrypt with our public key. newkey = new byte[enckeysize]; Buffer.BlockCopy(buffer, 0, newkey, 0, enckeysize); p.enc.SetEncKey(p.enc.key.Decrypt(newkey, false)); //now we share our encryption key. p.Client.Send(p.enc.ShareEncryptionKey(), out var code); //socksencrypt. break; case AuthTypes.SocksCompress: p.enc.SetType(AuthTypes.SocksCompress); //sockscompress. break; default: p.Client.Disconnect(); return(false); } if (p.enc.GetAuthType() != AuthTypes.Login) { //now receive login params. byte[] buff = new byte[1024]; int recv = p.Client.Receive(buff, 0, buff.Length, out var error); //check for if (recv > 0) { //check if socks5 version is 5 if (buff[0] == 0x05) { //good. if (buff[1] == (byte)AuthTypes.Login) { if (Username == null || Password == null) { p.Client.Sock.Close(); return(false); } int ret = Socks.SendLogin(p.Client, Username, Password); if (ret != 1) { p.Client.Sock.Close(); return(false); } } else { //idk? close for now. p.Client.Disconnect(); return(false); } } } else { p.Client.Disconnect(); return(false); } } else { if (Username == null || Password == null) { p.Client.Sock.Close(); return(false); } int ret = Socks.SendLogin(p.Client, Username, Password); if (ret != 1) { p.Client.Sock.Close(); return(false); } } } return(true); }