Example #1
0
 public void OnPreRender()
 {
     flare.updateProperties();
     flare.sunglareMaterial.SetFloat("renderOnCurrentCamera", 1.0f);
     flare.sunglareMaterial.SetFloat("useDbufferOnCamera", useDbufferOnCamera);
 }
Example #2
0
 public void OnPreRender()
 {
     flare.updateProperties();
     flare.sunglareMaterial.SetFloat(ShaderProperties.renderOnCurrentCamera_PROPERTY, 1.0f);
     flare.sunglareMaterial.SetFloat(ShaderProperties.useDbufferOnCamera_PROPERTY, useDbufferOnCamera);
 }
Example #3
0
 public void OnPreRender()
 {
     flare.updateProperties();
 }