void FixedUpdate() { if (life_control.is_alive() && next_commands.ready) { apply_commands(next_commands); clear_commands(); } animate_todo_please_replace_me(); }
// Update is called once per frame void Update() { if (life_control.is_alive()) { animate(); } if (life_control.is_alive_in_screen()) { maybe_fire(); } }
// Update is called once per frame void Update() { if (life_control.is_alive()) { move(); animate(); maybe_fire(); } }