public static Offset <BoostPadState> CreateBoostPadState(FlatBufferBuilder builder, bool isActive = false, float timer = 0.0f) { builder.StartObject(2); BoostPadState.AddTimer(builder, timer); BoostPadState.AddIsActive(builder, isActive); return(BoostPadState.EndBoostPadState(builder)); }
public static BoostPadState GetRootAsBoostPadState(ByteBuffer _bb, BoostPadState obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }