} //обновление по столам public void But(int a) { switch (a) { case 1: ClassOrder s1 = new ClassOrder(); s1.Buton(button3); break; case 2: ClassOrder s2 = new ClassOrder(); s2.Buton(button16); break; case 3: ClassOrder s3 = new ClassOrder(); s3.Buton(button15); break; case 4: ClassOrder s4 = new ClassOrder(); s4.Buton(button14); break; case 5: ClassOrder s5 = new ClassOrder(); s5.Buton(button4); break; case 6: ClassOrder s6 = new ClassOrder(); s6.Buton(button5); break; case 7: ClassOrder s7 = new ClassOrder(); s7.Buton(button10); break; case 8: ClassOrder s8 = new ClassOrder(); s8.Buton(button7); break; case 9: ClassOrder s9 = new ClassOrder(); s9.Buton(button8); break; case 10: ClassOrder s10 = new ClassOrder(); s10.Buton(button6); break; } } //о