/// <summary> /// Initializes a new <see cref="GameManager"/> for the input <see cref="GameLocation"/> with initial <see cref="Language"/>. /// </summary> /// <param name="rom"></param> /// <param name="language"></param> public GameManager(GameLocation rom, int language) { ROM = rom; Language = language; FileMap = new GameFileMapping(rom); Initialize(); Text = new TextManager(Game); }
/// <summary> /// Initializes a new <see cref="GameManager"/> for the input <see cref="GameLocation"/> with initial <see cref="Language"/>. /// </summary> /// <param name="rom"></param> /// <param name="language"></param> protected GameManager(GameLocation rom, int language) { ROM = rom; Language = language; FileMap = new GameFileMapping(rom); SetMitm(); Initialize(); Text = new TextManager(Game); Info = new GameInfo(Game); }