private void HandlePointerButton(MouseDevice mouse, PointerEvent e) { if (mouse != null) { mouse.State.SetIsConnected(true); MouseButton button = Evdev.GetMouseButton(e.Button); ButtonState state = e.ButtonState; mouse.State[(MouseButton)button] = state == ButtonState.Pressed; } }
private unsafe static void QueryCapabilities(LinuxJoystickDetails stick, byte *axisbit, int axisbytes, byte *keybit, int keybytes, out int axes, out int buttons, out int hats) { // Note: since we are trying to be compatible with the SDL2 gamepad database, // we have to match SDL2 behavior bug-for-bug. This means: // HAT0-HAT3 are all reported as hats (even if the docs say that HAT1 and HAT2 can be analogue triggers) // DPAD buttons are reported as buttons, not as hats (unlike Windows and Mac OS X) axes = buttons = hats = 0; for (EvdevAxis axis = 0; axis < EvdevAxis.CNT && (int)axis < axisbytes * 8; axis++) { InputAbsInfo info; bool is_valid = true; is_valid &= TestBit(axisbit, (int)axis); is_valid &= Evdev.GetAbs(stick.FileDescriptor, axis, out info) >= 0; if (is_valid) { if (axis >= EvdevAxis.HAT0X && axis <= EvdevAxis.HAT3Y) { // Analogue hat stick.AxisMap.Add(axis, new AxisInfo { Axis = (int)(JoystickHat)hats++, Info = info }); } else { // Regular axis stick.AxisMap.Add(axis, new AxisInfo { Axis = axes++, Info = info }); } } } for (EvdevButton button = 0; button < EvdevButton.Last && (int)button < keybytes * 8; button++) { if (TestBit(keybit, (int)button)) { stick.ButtonMap.Add(button, buttons++); } } }
private LinuxJoystickDetails OpenJoystick(string path) { LinuxJoystickDetails stick = null; int number = GetJoystickNumber(Path.GetFileName(path)); if (number >= 0) { int fd = -1; try { fd = Libc.open(path, OpenFlags.NonBlock); if (fd == -1) { return(null); } unsafe { const int evsize = Evdev.EventCount / 8; const int axissize = Evdev.AxisCount / 8; const int keysize = Evdev.KeyCount / 8; byte * evbit = stackalloc byte[evsize]; byte * axisbit = stackalloc byte[axissize]; byte * keybit = stackalloc byte[keysize]; string name; EvdevInputId id; // Ensure this is a joystick device bool is_valid = true; is_valid &= Evdev.GetBit(fd, 0, evsize, new IntPtr(evbit)) >= 0; is_valid &= Evdev.GetBit(fd, EvdevType.ABS, axissize, new IntPtr(axisbit)) >= 0; is_valid &= Evdev.GetBit(fd, EvdevType.KEY, keysize, new IntPtr(keybit)) >= 0; is_valid &= TestBit(evbit, (int)EvdevType.KEY); is_valid &= TestBit(evbit, (int)EvdevType.ABS); is_valid &= TestBit(axisbit, (int)EvdevAxis.X); is_valid &= TestBit(axisbit, (int)EvdevAxis.Y); is_valid &= Evdev.GetName(fd, out name) >= 0; is_valid &= Evdev.GetId(fd, out id) >= 0; if (is_valid) { stick = new LinuxJoystickDetails { FileDescriptor = fd, PathIndex = number, State = new JoystickState(), Name = name, Guid = CreateGuid(id, name), }; int axes, buttons, hats; QueryCapabilities(stick, axisbit, axissize, keybit, keysize, out axes, out buttons, out hats); stick.Caps = new JoystickCapabilities(axes, buttons, hats, false); // Poll the joystick once, to initialize its state PollJoystick(stick); } } Debug.Print("Found joystick on path {0}", path); } catch (Exception e) { Debug.Print("Error opening joystick: {0}", e.ToString()); } finally { if (stick == null && fd != -1) { // Not a joystick Libc.close(fd); } } } return(stick); }