protected override IEnumerable <Drawable> CreateDrawablesFor(string text, TextFlowContainer textFlowContainer)
        {
            var customizableContainer = (CustomizableTextContainer)textFlowContainer;

            var    sprites = new List <Drawable>();
            int    index   = 0;
            string str     = text;

            while (index < str.Length)
            {
                Drawable?placeholderDrawable  = null;
                int      nextPlaceholderIndex = str.IndexOf(CustomizableTextContainer.UNESCAPED_LEFT, index, StringComparison.Ordinal);
                // make sure we skip ahead to the next [ as long as the current [ is escaped
                while (nextPlaceholderIndex != -1 && str.IndexOf(CustomizableTextContainer.ESCAPED_LEFT, nextPlaceholderIndex, StringComparison.Ordinal) == nextPlaceholderIndex)
                {
                    nextPlaceholderIndex = str.IndexOf(CustomizableTextContainer.UNESCAPED_LEFT, nextPlaceholderIndex + 2, StringComparison.Ordinal);
                }

                string?strPiece = null;

                if (nextPlaceholderIndex != -1)
                {
                    int placeholderEnd = str.IndexOf(CustomizableTextContainer.UNESCAPED_RIGHT, nextPlaceholderIndex, StringComparison.Ordinal);
                    // make sure we skip  ahead to the next ] as long as the current ] is escaped
                    while (placeholderEnd != -1 && str.IndexOf(CustomizableTextContainer.ESCAPED_RIGHT, placeholderEnd, StringComparison.InvariantCulture) == placeholderEnd)
                    {
                        placeholderEnd = str.IndexOf(CustomizableTextContainer.UNESCAPED_RIGHT, placeholderEnd + 2, StringComparison.Ordinal);
                    }

                    if (placeholderEnd != -1)
                    {
                        strPiece = str[index..nextPlaceholderIndex];
Example #2
0
        protected virtual IEnumerable <Drawable> CreateDrawablesFor(string text, TextFlowContainer textFlowContainer)
        {
            bool first   = true;
            var  sprites = new List <Drawable>();

            foreach (string l in text.Split('\n'))
            {
                if (!first)
                {
                    Drawable?lastChild = sprites.LastOrDefault() ?? textFlowContainer.Children.LastOrDefault();

                    if (lastChild != null)
                    {
                        var newLine = new TextFlowContainer.NewLineContainer(newLineIsParagraph);
                        sprites.Add(newLine);
                    }
                }

                foreach (string word in SplitWords(l))
                {
                    if (string.IsNullOrEmpty(word))
                    {
                        continue;
                    }

                    var textSprite = CreateSpriteText(textFlowContainer);
                    textSprite.Text = word;
                    sprites.Add(textSprite);
                }

                first = false;
            }

            return(sprites);
        }
Example #3
0
        protected virtual TSpriteText CreateSpriteText(TextFlowContainer textFlowContainer)
        {
            var spriteText = creationFunc.Invoke();

            textFlowContainer.ApplyDefaultCreationParamters(spriteText);
            creationParameters?.Invoke(spriteText);
            return(spriteText);
        }
Example #4
0
        protected override IEnumerable <Drawable> CreateDrawablesFor(TextFlowContainer textFlowContainer)
        {
            string currentContent = textFlowContainer.Localisation?.GetLocalisedString(text) ?? text.ToString();

            var drawables = new List <Drawable>();

            // !newLineIsParagraph effectively means that we want to add just *one* paragraph, which means we need to make sure that any previous paragraphs
            // are terminated. Thus, we add a NewLineContainer that indicates the end of the paragraph before adding our current paragraph.
            if (!newLineIsParagraph)
            {
                var newLine = new TextNewLine(true);
                newLine.RecreateDrawablesFor(textFlowContainer);
                drawables.AddRange(newLine.Drawables);
            }

            drawables.AddRange(CreateDrawablesFor(currentContent, textFlowContainer));
            return(drawables);
        }
Example #5
0
 public void RecreateDrawablesFor(TextFlowContainer textFlowContainer)
 {
 }
Example #6
0
        protected override IEnumerable <Drawable> CreateDrawablesFor(TextFlowContainer textFlowContainer)
        {
            var newLineContainer = new TextFlowContainer.NewLineContainer(indicatesNewParagraph);

            return(newLineContainer.Yield());
        }
Example #7
0
 protected abstract IEnumerable <Drawable> CreateDrawablesFor(TextFlowContainer textFlowContainer);
Example #8
0
 public void RecreateDrawablesFor(TextFlowContainer textFlowContainer)
 {
     drawables.Clear();
     drawables.AddRange(CreateDrawablesFor(textFlowContainer));
     DrawablePartsRecreated?.Invoke(drawables);
 }