override public void update() { PlayerIndex pi; updateFramesSinceLeftFloor(); if (FlxG.debug) { if (FlxGlobal.cheatString.StartsWith("slowdown")) { runSpeed = 22; } if (FlxGlobal.cheatString == "control" + GetType().ToString().Split('.')[1]) { control = Controls.player; FlxG.follow(this, 11.0f); } if (FlxGlobal.cheatString == "controlFile" + GetType().ToString().Split('.')[1]) { control = Controls.file; FlxG.follow(this, 11.0f); startPlayingBack(); } } if (control == Controls.player && this.dead != true) { if (FlxG.keys.A || FlxG.keys.LEFT) { leftPressed(); } if (FlxG.gamepads.isButtonDown(Buttons.DPadLeft, ControllingPlayer, out pi)) { leftPressed(); } if (FlxG.gamepads.isButtonDown(Buttons.LeftThumbstickLeft, ControllingPlayer, out pi)) { leftPressed(); } if (FlxG.keys.D || FlxG.keys.RIGHT) { rightPressed(); } if (FlxG.gamepads.isButtonDown(Buttons.DPadRight, ControllingPlayer, out pi)) { rightPressed(); } if (FlxG.gamepads.isButtonDown(Buttons.LeftThumbstickRight, ControllingPlayer, out pi)) { rightPressed(); } if (FlxG.keys.B || FlxG.gamepads.isButtonDown(Buttons.RightTrigger)) { maxVelocity.X = _runningMax * 2; } else { maxVelocity.X = _runningMax; } if (FlxG.keys.W || FlxG.keys.SPACE || FlxG.keys.X || FlxG.gamepads.isButtonDown(Buttons.A, ControllingPlayer, out pi)) { jump(); } else { if (_jumpCounter < numberOfJumps) { _jump = 0.0f; } else { _jump = -1; } } if (FlxG.keys.N || FlxG.gamepads.isButtonDown(Buttons.LeftTrigger)) { action = Actions.talk; } else { action = Actions.idle; } } else if (control == Controls.file) { if (frameCount > _history.Count - 2) { frameCount = 0; return; } frameCount++; int left = 3; int right = 1; if (reverseControls) { left = 1; right = 3; } if (_history[frameCount][left]) { leftPressed(); } if (_history[frameCount][right]) { rightPressed(); } if (_history[frameCount][4]) { jump(); } if (_history[frameCount][10]) { action = Actions.talk; } else { action = Actions.idle; } } updateAnims(); base.update(); }