Example #1
0
        public override void create()
        {
            base.create();

            ImgGibs=FlxG.Content.Load<Texture2D>("Mode/spawner_gibs");

            _timer = 0;
            _fading = false;
            FlxG.flash.start(new Color(0xd8, 0xeb, 0xa2));

            //Gibs emitted upon death
            FlxEmitter gibs = new FlxEmitter(0,-50);
            gibs.setSize(FlxG.width,0);
            gibs.setXSpeed();
            gibs.setYSpeed(0,100);
            gibs.setRotation(-360,360);
            gibs.gravity = 80;
            gibs.createSprites(ImgGibs,800);
            add(gibs);
            gibs.start(false,0.005f);

            add((new FlxText(0,FlxG.height/3,FlxG.width,"VICTORY\nSCORE: "+FlxG.score)).setFormat(null,3,new Color(0xd8, 0xeb, 0xa2), FlxJustification.Center, Color.Black));
        }