Example #1
0
 public void method_0(Class145.Class147 edge, int i, int id)
 {
     this.class147_0 = edge;
     this.double_0   = edge.double_1;
     this.int_1      = i;
     this.int_0      = id;
 }
Example #2
0
            internal void method_4(Class145.Class147 edge)
            {
                bool flag  = false;
                int  count = this.list_3.Count - 1;

                while (true)
                {
                    if (count < 0)
                    {
                        break;
                    }
                    else if (edge.double_1 >= this.list_3[count].double_1)
                    {
                        this.list_3.Insert(count + 1, edge);
                        flag = true;
                        break;
                    }
                    else
                    {
                        count--;
                    }
                }
                if (!flag)
                {
                    this.list_3.Insert(0, edge);
                }
            }
Example #3
0
 private void method_0(Class145.Class146 scanBeam, Class145.Class147 edge)
 {
     if (edge.point2D_0.Y == edge.point2D_1.Y)
     {
         scanBeam.list_2.Add(edge);
         return;
     }
     edge.method_0();
     edge.double_1 = edge.point2D_0.X;
     scanBeam.method_4(edge);
 }
Example #4
0
 public override void vmethod_0(Class145.Class146 scanBeam)
 {
     this.int_1++;
     while (this.int_1 < scanBeam.list_1.Count)
     {
         this.class147_0 = scanBeam.list_1[this.int_1];
         if (this.class147_0.point2D_1.Y > scanBeam.double_1)
         {
             this.double_0 = this.class147_0.double_1;
             Class145.Class146 class146 = scanBeam;
             int int0 = class146.int_0;
             int num  = int0;
             class146.int_0 = int0 + 1;
             this.int_0     = num;
             scanBeam.class34_0.Add(this);
             return;
         }
         this.int_1++;
     }
 }
Example #5
0
 public void method_0()
 {
     this.class148_0 = this.method_3();
     while (this.class148_0 != null)
     {
         this.list_3.Clear();
         this.double_1 = this.class148_0.point2D_0.Y;
         Class145.Class155.Class156 class1560 = this.class156_0;
         Class145.Class148          class1480 = this.class148_0;
         Class145.Class146          class146  = this;
         int int0 = class146.int_0;
         int num  = int0;
         class146.int_0 = int0 + 1;
         class1560.method_0(class1480, num);
         this.class34_0.Add(this.class156_0);
         int num1 = 0;
         while (true)
         {
             if (num1 < this.list_1.Count)
             {
                 Class145.Class147 item = this.list_1[num1];
                 if (item.point2D_1.Y > this.double_1)
                 {
                     Class145.Class155.Class157 class1570 = this.class157_0;
                     Class145.Class146          class1461 = this;
                     int int01 = class1461.int_0;
                     int num2  = int01;
                     class1461.int_0 = int01 + 1;
                     class1570.method_0(item, num1, num2);
                     this.class34_0.Add(this.class157_0);
                     break;
                 }
                 else
                 {
                     num1++;
                 }
             }
             else
             {
                 break;
             }
         }
         Class145.Class155 class155 = this.class34_0.method_4();
         this.double_0 = class155.double_0;
         while (true)
         {
             class155.vmethod_1(this);
             class155.vmethod_0(this);
             class155 = this.class34_0.method_4();
             if (class155 == null)
             {
                 break;
             }
             if (class155.double_0 != this.double_0)
             {
                 this.method_1();
                 this.double_0 = class155.double_0;
             }
         }
         this.method_1();
         List <Class145.Class147> list1 = this.list_1;
         this.list_1 = this.list_3;
         this.list_3 = list1;
     }
 }