Example #1
0
        public void method_0()
        {
            IntPtr handle = this.Window.Handle;

            if (!handle.Equals((object)IntPtr.Zero))
            {
                GClass130.ShowWindow(handle, 0);
            }
            this.form_0.Invoke((Delegate)(() => this.form_0.BringToFront()));
            this.gclass139_0.Pause = true;
        }
Example #2
0
 protected override void Draw(GameTime gameTime)
 {
     if (this.bool_0)
     {
         GClass130.ShowWindow(this.Window.Handle, 3);
         GClass130.SetForegroundWindow(this.Window.Handle);
         this.bool_0 = false;
     }
     if (!this.graphicsDeviceManager_0.IsFullScreen)
     {
         this.graphicsDeviceManager_0.ToggleFullScreen();
     }
     this.GraphicsDevice.SetRenderTarget(this.renderTarget2D_0);
     this.gclass139_0.method_1(gameTime, this.spriteBatch_0);
     this.GraphicsDevice.SetRenderTarget((RenderTarget2D)null);
     this.spriteBatch_0.Begin(SpriteSortMode.Deferred, (BlendState)null, (SamplerState)null, (DepthStencilState)null, (RasterizerState)null, (Effect)null, new Matrix?());
     this.spriteBatch_0.Draw((Texture2D)this.renderTarget2D_0, new Rectangle(0, 0, this.GraphicsDevice.Viewport.Width, this.GraphicsDevice.Viewport.Height), Color.White);
     this.spriteBatch_0.End();
     base.Draw(gameTime);
 }