public void DoAuthSession()
        {
            try
            {
                PacketOut packet = new PacketOut(WorldServerOpCode.CMSG_AUTH_SESSION);

                Sha1Hash sha = new Sha1Hash();
                sha.Update(mUsername);
                sha.Update(new byte[4]); // t
                sha.Update(ClientSeed);
                sha.Update(ServerSeed);
                sha.Update(mKey);

                byte[] Digest = sha.Final();

                packet.Write(12340);
                packet.Write((UInt32)0);
                packet.Write(mUsername);
                packet.Write((UInt32)0);
                packet.Write(ClientSeed);
                packet.Write((UInt32)0);
                packet.Write((UInt32)0);
                packet.Write((UInt32)0);
                packet.Write((UInt64)0);
                packet.Write(Digest);

                bool WantToCrash = false;
                if (WantToCrash)
                {
                    byte[] addons = { (byte)0x00 };
                    byte[] buffer2 = netLogic.Shared.Compression.Compress(addons);
                    UInt32 Size = (UInt32)addons.Length;
                    packet.Write(Size);
                    packet.Write(buffer2);

                }
                else
                {
                    byte[] addons = { (byte)0x00 };
                    byte[] addon_data = { 0x56, 0x01, 0x00, 0x00, 0x78, 0x9c, 0x75, 0xcc, 0xbd, 0x0e, 0xc2, 0x30, 0x0c, 0x04, 0xe0, 0xf2, 0x1e, 0xbc, 0x0c, 0x61, 0x40, 0x95, 0xc8, 0x42, 0xc3, 0x8c, 0x4c, 0xe2, 0x22, 0x0b, 0xc7, 0xa9, 0x8c, 0xcb, 0x4f, 0x9f, 0x1e, 0x16, 0x24, 0x06, 0x73, 0xeb, 0x77, 0x77, 0x81, 0x69, 0x59, 0x40, 0xcb, 0x69, 0x33, 0x67, 0xa3, 0x26, 0xc7, 0xbe, 0x5b, 0xd5, 0xc7, 0x7a, 0xdf, 0x7d, 0x12, 0xbe, 0x16, 0xc0, 0x8c, 0x71, 0x24, 0xe4, 0x12, 0x49, 0xa8, 0xc2, 0xe4, 0x95, 0x48, 0x0a, 0xc9, 0xc5, 0x3d, 0xd8, 0xb6, 0x7a, 0x06, 0x4b, 0xf8, 0x34, 0x0f, 0x15, 0x46, 0x73, 0x67, 0xbb, 0x38, 0xcc, 0x7a, 0xc7, 0x97, 0x8b, 0xbd, 0xdc, 0x26, 0xcc, 0xfe, 0x30, 0x42, 0xd6, 0xe6, 0xca, 0x01, 0xa8, 0xb8, 0x90, 0x80, 0x51, 0xfc, 0xb7, 0xa4, 0x50, 0x70, 0xb8, 0x12, 0xf3, 0x3f, 0x26, 0x41, 0xfd, 0xb5, 0x37, 0x90, 0x19, 0x66, 0x8f };
                    // string str = addon_data.ToString();
                    // packet.Write(addon_data.Length);
                    packet.Write(addon_data);

                }

                Send(packet);

                mCrypt = new PacketCrypt(mKey);
                mCrypt.Init();
            }
            catch (Exception e)
            {
                Log.WriteLine(netLogic.Shared.LogType.Error, e.StackTrace);
            }
        }
Example #2
0
        public void Connect()
        {
            string[] address = realm.Address.Split(':');
            byte[] test = new byte[1];
            test[0] = 10;
            mCrypt = new PacketCrypt(test);
            IPAddress WSAddr = Dns.GetHostAddresses(address[0])[0];
            IPAddress wWSAddr = Dns.GetHostAddresses(WardenHost)[0];
            int WSPort = Int32.Parse(address[1]);
            IPEndPoint ep = new IPEndPoint(WSAddr, WSPort);
            IPEndPoint wep = new IPEndPoint(wWSAddr, WardenPort);

            try
            {
                mSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.IP);
                mSocket.Connect(ep);
                Log.WriteLine(netLogic.Shared.LogType.Success, "Successfully connected to WorldServer at: {0}!", realm.Address);

            }
            catch (SocketException ex)
            {
                Log.WriteLine(netLogic.Shared.LogType.Error, "Failed to connect to realm: {0}", ex.Message);
                Disconnect();
                return;
            }

               /* try
            {
                mWardenSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.IP);
                mWardenSocket.Connect(wep);
            }
            catch (SocketException ex)
            {
                Log.WriteLine(LogType.Error, "Failed to connect to WardenServer: {0}", ex.Message);
                return;
            }*/

            byte[] nullA = new byte[24];
            mCrypt = new PacketCrypt(nullA);
            Connected = true;
            pHandler = new PacketHandler(this);
            pHandler.Initialize();

            pLoop = new PacketLoop(this, mSocket);
            pLoop.Start();
            Thread.Sleep(1000);
        }