/// <summary> /// Eat some food. /// </summary> public virtual void AddStats(ItemFood par1ItemFood) { AddStats(par1ItemFood.GetHealAmount(), par1ItemFood.GetSaturationModifier()); }
/// <summary> /// Eat some food. /// </summary> public virtual void AddStats(ItemFood par1ItemFood) { AddStats(par1ItemFood.GetHealAmount(), par1ItemFood.GetSaturationModifier()); }