Example #1
0
 public IntHashMapEntry(int par1, int par2, object par3Obj, IntHashMapEntry par4IntHashMapEntry)
 {
     ValueEntry = par3Obj;
     NextEntry  = par4IntHashMapEntry;
     HashEntry  = par2;
     SlotHash   = par1;
 }
        /// <summary>
        /// Removes the specified entry from the map and returns it
        /// </summary>
        IntHashMapEntry RemoveEntry(int par1)
        {
            int             i = ComputeHash(par1);
            int             j = GetSlotIndex(i, Slots.Length);
            IntHashMapEntry inthashmapentry = Slots[j];
            IntHashMapEntry inthashmapentry1;
            IntHashMapEntry inthashmapentry2;

            for (inthashmapentry1 = inthashmapentry; inthashmapentry1 != null; inthashmapentry1 = inthashmapentry2)
            {
                inthashmapentry2 = inthashmapentry1.NextEntry;

                if (inthashmapentry1.HashEntry == par1)
                {
                    VersionStamp++;
                    Count--;

                    if (inthashmapentry == inthashmapentry1)
                    {
                        Slots[j] = inthashmapentry2;
                    }
                    else
                    {
                        inthashmapentry.NextEntry = inthashmapentry2;
                    }

                    return(inthashmapentry1);
                }

                inthashmapentry = inthashmapentry1;
            }

            return(inthashmapentry1);
        }
        /// <summary>
        /// Removes the specified object from the map and returns it
        /// </summary>
        public virtual object RemoveObject(int par1)
        {
            KeySet.Remove(par1);
            IntHashMapEntry inthashmapentry = RemoveEntry(par1);

            return(inthashmapentry != null ? inthashmapentry.ValueEntry : null);
        }
        /// <summary>
        /// Copies the hash slots to a new array
        /// </summary>
        private void CopyTo(IntHashMapEntry[] par1ArrayOfIntHashMapEntry)
        {
            IntHashMapEntry[] ainthashmapentry = Slots;
            int i = par1ArrayOfIntHashMapEntry.Length;

            for (int j = 0; j < ainthashmapentry.Length; j++)
            {
                IntHashMapEntry inthashmapentry = ainthashmapentry[j];

                if (inthashmapentry == null)
                {
                    continue;
                }

                ainthashmapentry[j] = null;

                do
                {
                    IntHashMapEntry inthashmapentry1 = inthashmapentry.NextEntry;
                    int             k = GetSlotIndex(inthashmapentry.SlotHash, i);
                    inthashmapentry.NextEntry     = par1ArrayOfIntHashMapEntry[k];
                    par1ArrayOfIntHashMapEntry[k] = inthashmapentry;
                    inthashmapentry = inthashmapentry1;
                }while (inthashmapentry != null);
            }
        }
        /// <summary>
        /// Adds an object to a slot
        /// </summary>
        private void Insert(int par1, int par2, object par3Obj, int par4)
        {
            IntHashMapEntry inthashmapentry = Slots[par4];

            Slots[par4] = new IntHashMapEntry(par1, par2, par3Obj, inthashmapentry);

            if (Count++ >= Threshold)
            {
                Grow(2 * Slots.Length);
            }
        }
        /// <summary>
        /// Returns the key/object mapping for a given key as a MCHashEntry
        /// </summary>
        IntHashMapEntry LookupEntry(int par1)
        {
            int i = ComputeHash(par1);

            for (IntHashMapEntry inthashmapentry = Slots[GetSlotIndex(i, Slots.Length)]; inthashmapentry != null; inthashmapentry = inthashmapentry.NextEntry)
            {
                if (inthashmapentry.HashEntry == par1)
                {
                    return(inthashmapentry);
                }
            }

            return(null);
        }
        /// <summary>
        /// Adds a key and associated value to this map
        /// </summary>
        public virtual void AddKey(int par1, object par2Obj)
        {
            KeySet.Add(par1);
            int i = ComputeHash(par1);
            int j = GetSlotIndex(i, Slots.Length);

            for (IntHashMapEntry inthashmapentry = Slots[j]; inthashmapentry != null; inthashmapentry = inthashmapentry.NextEntry)
            {
                if (inthashmapentry.HashEntry == par1)
                {
                    inthashmapentry.ValueEntry = par2Obj;
                }
            }

            VersionStamp++;
            Insert(i, par1, par2Obj, j);
        }
        /// <summary>
        /// Increases the number of hash slots
        /// </summary>
        private void Grow(int par1)
        {
            IntHashMapEntry[] ainthashmapentry = Slots;
            int i = ainthashmapentry.Length;

            if (i == 0x40000000)
            {
                Threshold = 0x7fffffff;
                return;
            }
            else
            {
                IntHashMapEntry[] ainthashmapentry1 = new IntHashMapEntry[par1];
                CopyTo(ainthashmapentry1);
                Slots     = ainthashmapentry1;
                Threshold = (int)((float)par1 * GrowFactor);
                return;
            }
        }
Example #9
0
        public bool Equals(object par1Obj)
        {
            if (!(par1Obj is IntHashMapEntry))
            {
                return(false);
            }

            IntHashMapEntry inthashmapentry = (IntHashMapEntry)par1Obj;
            int?            integer         = Convert.ToInt32(GetHash());
            int?            integer1        = Convert.ToInt32(inthashmapentry.GetHash());

            if (integer == integer1 || integer != null && integer.Equals(integer1))
            {
                object obj  = GetValue();
                object obj1 = inthashmapentry.GetValue();

                if (obj == obj1 || obj != null && obj.Equals(obj1))
                {
                    return(true);
                }
            }

            return(false);
        }