public void InitSensors() {

      // Cached sensors
      Sensors = new List<Kinect>();

      // Looking for a valid sensor 
      var i = 0;
      foreach (var potential in KinectSensor.KinectSensors) {
        if (potential.Status != KinectStatus.Connected) { continue; }
        Kinect sensor = new Kinect("Kinect_v1_"+(i++), potential);
        Sensors.Add(sensor);
      }

      // Little warning
      if (Sensors.Count <= 0) {
        Error("No Kinect Sensor");
      }
    }
Example #2
0
        public void InitSensors()
        {
            // Cached sensors
            Sensors = new List <Kinect>();

            // Looking for a valid sensor
            var i = 0;

            foreach (var potential in KinectSensor.KinectSensors)
            {
                if (potential.Status != KinectStatus.Connected)
                {
                    continue;
                }
                Kinect sensor = new Kinect("Kinect_v1_" + (i++), potential);
                Sensors.Add(sensor);
            }

            // Little warning
            if (Sensors.Count <= 0)
            {
                Error("No Kinect Sensor");
            }
        }