private void CreateSystemMessage(string keyword, string text)
        {
            if (OnServerMessage == null) return;

            var args = new SocketEventArgs(new SystemMessage(keyword, text + "\r\n"));
            OnServerMessage(this, args);
        }
 private void HandleServerMessage(object sender, SocketEventArgs e)
 {
     var systemMessage = e.Message;
     AddToLog(systemMessage.message);
     if (systemMessage.keyword == "require-denied-limit")
         LaunchMailSender();
 }