public static void U3D_Broadcast(string msg) { #if UNITY_IOS Broadcast(msg); #elif UNITY_ANDROID WifiDirect.BroadcastMsg(msg); #endif }
public static void U3D_Quit() { #if UNITY_IOS QuitConnect(); #elif UNITY_ANDROID WifiDirect.QuitConnect(); #endif }
public static void U3D_InitWith(string name, string type, ERoleJoinHander roleHandler, ERecvMessageHandler recvHandler, ERoleQuitHandler quitHandler) { eRoleJoinHander = roleHandler; eRecvMessageHandler = recvHandler; eRoleQuitHandler = quitHandler; #if UNITY_IOS InitWith(name, type, OnPeerJoin, OnRecvMessage, OnPeerQuit); #elif UNITY_ANDROID WifiDirect.Initial(eRecvMessageHandler, eRoleQuitHandler); #endif }