Example #1
0
        public void Reveal(bool win = false)
        {
            if (win && IsMine)
            {
                Flag(true);
            }
            else if (!IsFlagged && !IsRevealed)
            {
                IsClickable     = false;
                IsRevealed      = true;
                BackgroundColor = new SolidColorBrush(Colors.White);
                SetContent();
                if (adjacentCount == 0)
                {
                    wnd.ExpandReveal(X, Y);
                }
                wnd.CheckWin(true);
            }

            NotifyPropertyChanged("IsClickable");
            NotifyPropertyChanged("BackgroundColor");
        }
Example #2
0
        //
        //AFTER PRESSING LEFT MOUSE BUTTON, DISABLE FIELD AND SHOW ITS CONTENT
        //
        public void CheckField()
        {
            if (isClicked || isFlagSet)
            {
                return;
            }

            fieldButton.Enabled = false;

            //if there is bomb on a field, player loses
            if (isBomb)
            {
                fieldButton.Text      = "X";
                fieldButton.ForeColor = Color.Red;
                fieldButton.Font      = new Font(fieldButton.Font.FontFamily, fieldButton.Font.Size, FontStyle.Bold);
                fieldButton.FlatAppearance.BorderColor = Color.FromArgb(0, 0, 0);
                MessageBox.Show("Bomb! You died...");
                _form.Close();
            }

            //entering 'else' if there is no bomb on a field
            else
            {
                if (isClicked || isFlagSet)
                {
                    return;
                }
                if (bombsNearby != 0)
                {
                    fieldButton.Text = bombsNearby.ToString();
                }
                else
                {
                    _form.CheckNearFields(fieldX, fieldY);
                }

                isClicked             = true;
                fieldButton.BackColor = Color.FromArgb(255, 204, 204);
                _form.CheckWin();
            }
        }