Example #1
0
        private void button1_Click(object sender, EventArgs e)
        {
            RobotArm arm = RobotArm.lynxmotionL6();

            arm.links[1] = ArmLink.rotateY(arm.links[1], Math.PI / 4);
            arm.links[1] = ArmLink.rotateZ(arm.links[1], -Math.PI / 4);

            arm.links[3] = ArmLink.rotateY(arm.links[3], -Math.PI / 4);
            arm.links[2] = ArmLink.rotateY(arm.links[2], Math.PI / 4);
            double[][] effector = arm.linkPosition(4);
            double     x        = effector[0][0];
            double     y        = effector[1][0];
            double     z        = effector[2][0];


            String str = Convert.ToString(x) + " , " + Convert.ToString(y) + " , " + Convert.ToString(z);

            effectorPositionText.Text = str;

            Graphics g      = panel1.CreateGraphics();
            int      panelx = panel1.Width;
            int      panely = panel1.Height;



            arm.drawArm(panelx, panely, g);
        }
Example #2
0
        private void button3_Click(object sender, EventArgs e)
        {
            arm  = RobotArm.lynxmotionL6();
            g    = panel1.CreateGraphics();
            xdim = panel1.Width;
            ydim = panel1.Height;
            g.Clear(Color.White);
            this.arm.drawArmcyl(xdim, ydim, g);

            double[][] effector = arm.linkPosition(4);
            double     x        = effector[0][0];
            double     y        = effector[1][0];
            double     z        = effector[2][0];


            String str = Convert.ToString(x) + " , " + Convert.ToString(y) + " , " + Convert.ToString(z);

            effectorPositionText.Text = str;

            Link1AngleText.Text = Link2AngleText.Text = Link3AngleText.Text = Link4AngleText.Text = Link5AngleText.Text = "0";
            GripWidthText.Text  = "100";

            Link1AngleText.Text = "0";
            Link2AngleText.Text = "0";
            Link3AngleText.Text = "0";
            Link4AngleText.Text = "0";
            Link5AngleText.Text = "0";

            yawText.Text   = "0";
            pitchText.Text = "0";
            rollText.Text  = "0";
        }