protected void InitProcess(LGame game) { _base = game; if (_base == null && _platform != null) { _base = _platform.GetGame(); } processImpl = new LProcess(game); Log().Debug("The Loon Game Engine is Begin"); }
public TouchPort(LProcess outer) { this.outer = outer; }
public ButtonPort(LProcess outer) { this.outer = outer; }
public StatusPort(LProcess outer) { this.outer = outer; }
public KeyPort(LProcess outerInstance) { this.outerInstance = outerInstance; }
public RealtimeProcessImpl(LProcess outerInstance, loon.Screen screen) { this.outerInstance = outerInstance; this.screen = screen; }