Example #1
0
        /// <summary>
        /// Create a particle beam between an avatar and an primitive
        /// </summary>
        /// <param name="sourceAvatar"><seealso cref="T:libsecondlife.LLUUID"/> of sources avatar</param>
        /// <param name="targetObject"><seealso cref="T:libsecondlife.LLUUID"/> of the target</param>
        /// <param name="globalOffset"><seealso cref="T:libsecondlife.LLVector3d"/>global offset</param>
        /// <param name="color"><seealso cref="T:libsecondlife.LLColor"/>Color values of beam</param>
        /// <param name="duration">a float representing the duration the beam will last</param>
        /// <param name="effectID"><seealso cref="T:libsecondlife.LLUUID"/> of the Effect</param>
        public void BeamEffect(LLUUID sourceAvatar, LLUUID targetObject, LLVector3d globalOffset, LLColor color, 
            float duration, LLUUID effectID)
        {
            ViewerEffectPacket effect = new ViewerEffectPacket();

            effect.AgentData.AgentID = Client.Self.AgentID;
            effect.AgentData.SessionID = Client.Self.SessionID;

            effect.Effect = new ViewerEffectPacket.EffectBlock[1];
            effect.Effect[0] = new ViewerEffectPacket.EffectBlock();
            effect.Effect[0].AgentID = Client.Self.AgentID;
            effect.Effect[0].Color = color.GetFloatBytes();
            effect.Effect[0].Duration = duration;
            effect.Effect[0].ID = effectID;
            effect.Effect[0].Type = (byte)EffectType.Beam;

            byte[] typeData = new byte[56];
            Buffer.BlockCopy(sourceAvatar.GetBytes(), 0, typeData, 0, 16);
            Buffer.BlockCopy(targetObject.GetBytes(), 0, typeData, 16, 16);
            Buffer.BlockCopy(globalOffset.GetBytes(), 0, typeData, 32, 24);

            effect.Effect[0].TypeData = typeData;

            Client.Network.SendPacket(effect);
        }
Example #2
0
        /// <summary>
        /// Start a particle stream between an agent and an object
        /// </summary>
        /// <param name="sourceAvatar"><seealso cref="LLUUID"/> Key of the source agent</param>
        /// <param name="targetObject"><seealso cref="LLUUID"/> Key of the target object</param>
        /// <param name="globalOffset"></param>
        /// <param name="type"><seealso cref="T:PointAtType"/></param>
        /// <param name="effectID"></param>
        public void PointAtEffect(LLUUID sourceAvatar, LLUUID targetObject, LLVector3d globalOffset, PointAtType type,
            LLUUID effectID)
        {
            ViewerEffectPacket effect = new ViewerEffectPacket();

            effect.AgentData.AgentID = Client.Self.AgentID;
            effect.AgentData.SessionID = Client.Self.SessionID;

            effect.Effect = new ViewerEffectPacket.EffectBlock[1];
            effect.Effect[0] = new ViewerEffectPacket.EffectBlock();
            effect.Effect[0].AgentID = Client.Self.AgentID;
            effect.Effect[0].Color = new byte[4];
            effect.Effect[0].Duration = (type == PointAtType.Clear) ? 0.0f : Single.MaxValue / 4.0f;
            effect.Effect[0].ID = effectID;
            effect.Effect[0].Type = (byte)EffectType.PointAt;

            byte[] typeData = new byte[57];
            if (sourceAvatar != LLUUID.Zero)
                Buffer.BlockCopy(sourceAvatar.GetBytes(), 0, typeData, 0, 16);
            if (targetObject != LLUUID.Zero)
                Buffer.BlockCopy(targetObject.GetBytes(), 0, typeData, 16, 16);
            Buffer.BlockCopy(globalOffset.GetBytes(), 0, typeData, 32, 24);
            typeData[56] = (byte)type;

            effect.Effect[0].TypeData = typeData;

            Client.Network.SendPacket(effect);
        }