public static ShortestPathGraph Build(Graph graph, Func <Edge, bool> takeEdge, ICollection <int> sourceVertexes)
        {
            var spGraph = new ShortestPathGraph();
            var queue   = new Queue <ShortestPathVertex>();

            foreach (var sourceVertex in sourceVertexes)
            {
                queue.Enqueue(spGraph.AddVertex(sourceVertex, 0));
            }

            while (queue.Any())
            {
                var from = queue.Dequeue();
                foreach (var edge in graph.Vertexes[from.Id].Edges)
                {
                    if (!takeEdge(edge))
                    {
                        continue;
                    }
                    if (spGraph.Vertexes.ContainsKey(edge.To))
                    {
                        var to = spGraph.Vertexes[edge.To];
                        if (to.Distance == from.Distance + 1)
                        {
                            spGraph.AddEdge(edge);
                        }
                        else if (to.Distance == from.Distance && from.Id < to.Id)
                        {
                            spGraph.AddSameLayerEdge(edge);
                        }
                        continue;
                    }
                    spGraph.AddEdge(edge);
                    queue.Enqueue(spGraph.AddVertex(edge.To, from.Distance + 1));
                }
            }

            return(spGraph);
        }