Example #1
0
        private async void lbTEXT_MouseEnter(object sender, EventArgs e)
        {
            if (IsAnimEnd)
            {
                if (lbTEXT.Text == "HEALTH")
                {
                    IsAnimEnd = false;
                    await Anim.ChangeTextAsync(lbTEXT, $"{3 - unsuccessfulClick}", Anim.Speed._15);

                    IsAnimEnd = true;
                }

                if (lbTEXT.Text == "NEW GAME" && !IsEndGame || lbTEXT.Text == "CONTINUE")
                {
                    Anim.StopTransfusion();
                }

                if (lbTEXT.Text == "GAME OVER" && IsEndGame)
                {
                    IsAnimEnd = false;
                    Anim.ChangeColor(lbTEXT, FlickColor.R, FlickColor.G, FlickColor.B, Anim.Speed._15);
                    await Anim.ChangeTextAsync(lbTEXT, "NEW GAME", Anim.Speed._15);

                    IsAnimEnd = true;
                }
            }
        }
Example #2
0
        private async void lbTEXT_MouseLeave(object sender, EventArgs e)
        {
            if (IsAnimEnd)
            {
                if (lbTEXT.Text == "1" || lbTEXT.Text == "2" || lbTEXT.Text == "3")
                {
                    IsAnimEnd = false;
                    await Anim.ChangeTextAsync(lbTEXT, "HEALTH", Anim.Speed._15);

                    IsAnimEnd = true;
                }

                if (lbTEXT.Text == "NEW GAME" && !IsEndGame || lbTEXT.Text == "CONTINUE")
                {
                    Anim.StopTransfusion();
                    Anim.Transfusion(lbTEXT, FlickColor.R, FlickColor.G, FlickColor.B, Anim.Speed._12);
                }

                if (lbTEXT.Text == "NEW GAME" && IsEndGame)
                {
                    IsAnimEnd = false;
                    Anim.ChangeColor(lbTEXT, 169, 0, 0, Anim.Speed._15);
                    await Anim.ChangeTextAsync(lbTEXT, "GAME OVER", Anim.Speed._15);

                    IsAnimEnd = true;
                }
            }
        }
Example #3
0
        private async void lbLVL_MouseEnter(object sender, EventArgs e)
        {
            if (lbLVL.Text.Contains("LVL") && IsAnimEnd)
            {
                IsAnimEnd = false;
                await Anim.ChangeTextAsync(lbLVL, $"LEVEL {counterLVL}", Anim.Speed._14);

                IsAnimEnd = true;
            }
        }
Example #4
0
        private async void lbNEWGAME_MouseLeave(object sender, EventArgs e)
        {
            Label lb = sender as Label;

            Anim.ChangeColor(lb, MoveColor.R, MoveColor.G, MoveColor.B, Anim.Speed._15);
            if (IsAnimEnd && lb.Text == "NEW GAME")
            {
                IsAnimEnd = false;
                await Anim.ChangeTextAsync(lbNEWGAME, "N", Anim.Speed._15);

                IsAnimEnd = true;
            }
        }
Example #5
0
        private async void Form1_Load(object sender, EventArgs e)
        {
            dict = new Dictionary <int, Anim.Speed>()
            {
                { 1, Anim.Speed._5 },
                { 2, Anim.Speed._8 },
                { 3, Anim.Speed._10 },
                { 4, Anim.Speed._15 }
            };

            HealthList = Dock.Controls.OfType <Panel>().Where <Panel>(a => a.Name.Contains("hp")).ToList();

            ResetData();
            HideControls();

            IsColored = false;
            IsAnimEnd = false;
            await Task.Delay(400);

            await Anim.ChangeTextAsync(lbTEXT, "NEW GAME", Anim.Speed._14);

            Anim.Transfusion(lbTEXT, FlickColor.R, FlickColor.G, FlickColor.B, Anim.Speed._12);
            IsAnimEnd = true;

            colors = new int[, ] {
                { 87, 130, 207 },                     //blue
                { 255, 128, 128 },                    //red
                { 192, 255, 192 },                    //green
                { 255, 214, 0 }                       //yellow
            };

            ListAllPanels = Controls.OfType <Panel>().Where <Panel>(d => d.Name.Contains("panel")).ToList();
            foreach (Panel panel in ListAllPanels)
            {
                panel.MouseEnter += (s, a) =>
                {
                    Panel pnl = s as Panel;
                    if (pnl.BackColor == StartColor)
                    {
                        pnl.BackColor = MoveColor;
                    }
                };

                panel.MouseLeave += (s, a) =>
                {
                    Panel pnl = s as Panel;
                    if (pnl.BackColor == MoveColor)
                    {
                        pnl.BackColor = StartColor;
                    }
                };

                panel.MouseClick += async(s, a) =>
                { //CLICK PANEL
                    Panel pnl = s as Panel;
                    if (!IsEndGame && IsStarted)
                    {
                        if (!(pnl.BackColor == StartColor || pnl.BackColor == MoveColor))
                        {
                            return;
                        }

                        if (pnl.Name == matches[ClickCounter] && !IsEndGame)
                        {
                            ClickCounter++;
                            if (ClickCounter == AmountOfPoint)
                            {                                       //WIN
                                IsStarted = false;
                                IsAnimEnd = false;
                                IsEndGame = true;
                                IsBreak   = true;
                                Clock.Stop();
                                Anim.ChangeColor(ActivityPanels, 192, 255, 192, Anim.Speed._12); //green

                                await Anim.ChangeTextAsync(lbTEXT, "CONTINUE", Anim.Speed._15);

                                Anim.StopTransfusion();
                                Anim.Transfusion(lbTEXT, FlickColor.R, FlickColor.G, FlickColor.B, Anim.Speed._12);

                                IsAnimEnd = true;
                                return;
                            }
                            pnl.BackColor = Color.FromArgb(192, 255, 192); //green
                        }
                        else if (!IsEndGame)
                        {
                            unsuccessfulClick++;

                            switch (unsuccessfulClick)
                            {
                            case 1:
                                hp3.Visible = false;
                                break;

                            case 2:
                                hp2.Visible = false;
                                break;

                            case 3:
                                hp1.Visible = false;        //LOSE

                                IsStarted        = false;
                                IsEndGame        = true;
                                IsAnimEnd        = false;
                                tsmLevel.Enabled = false;

                                Clock.Stop();
                                Anim.ChangeColor(ActivityPanels, 22, 22, 25, Anim.Speed._5);
                                Anim.ChangeText(lbTEXT, "GAME OVER", Anim.Speed._14);
                                Anim.ChangeColor(lbTEXT, 169, 0, 0, Anim.Speed._5);
                                Anim.ChangeColor(pLine, 169, 0, 0, Anim.Speed._5);

                                IsFirstHealth = false;
                                IsAnimEnd     = true;
                                return;
                            }

                            if (pnl.BackColor == MoveColor || pnl.BackColor == StartColor) //ANIMATION RED PANEL
                            {
                                pnl.BackColor = Color.FromArgb(255, 128, 128);             //red
                            }
                            if (pnl.BackColor == Color.FromArgb(255, 128, 128))
                            {
                                IsAnimEnd = false;
                                Anim.ChangeColor(pnl, StartColor.R, StartColor.G, StartColor.B, Anim.Speed._2);
                                IsAnimEnd = true;
                            }
                        }
                    }
                };
            }
        }