Example #1
0
 public void newGame()
 {
     seconds       = 60;
     points        = 0;
     generator     = new ObstacleGenerator();
     textBox1.Text = points.ToString();
     generator.addObstacles(pictureBox1.Size, numberOfObstacles);
     foodL = new FoodList();
     foodL.fillDictionary(pictureBox1.Size, generator.obstacleList);
     progressBar1.Value   = 0;
     progressBar1.Maximum = foodL.foodByPlace.Count;
     pacman = new Pacman(Food.representation.Width / 2, Food.representation.Height / 2, Food.representation.Width / 2);
     pictureBox1.Invalidate();
 }
 public FoodList()
 {
     generator   = new ObstacleGenerator();
     foodByPlace = new Dictionary <Point, Food>();
 }