public void Load(string filename) { FileInfo = new FileInfo(filename); if (FileInfo.Exists) { _cgfx = new CGFX(FileInfo.OpenRead()); _bitmaps = _cgfx.bmps.Select(o => new BitmapInfo { Bitmap = o }).ToList(); } }
public void Load(string filename) { FileInfo = new FileInfo(filename); if (FileInfo.Exists) { _cgfx = new CGFX(FileInfo.OpenRead()); var _bmpList = _cgfx.bmps.Select((o, i) => new CGFXBitmapInfo { Bitmap = o, Format = _cgfx._settings[i].Format.FormatName }).ToList(); _bitmaps = new List <BitmapInfo>(); _bitmaps.AddRange(_bmpList); } }