void Awake() { if (!instance) { instance = this; DontDestroyOnLoad(gameObject); gazeController = new GazeController(); instance.initEyeThread(); instance.startEyeThread(); } else { Destroy(gameObject); } }
void Awake() { if (!instanceObject) { instanceObject = this; DontDestroyOnLoad(gameObject); gazeController = new GazeController(); instanceObject.initEyeThread(); instanceObject.startEyeThread(); } else { Destroy(gameObject); } }
void Awake() { GameObject[] etDriver = GameObject.FindGameObjectsWithTag("EyeTracking"); Debug.Log("ETDriverCount: " + etDriver.Length); if (!instance) { instance = this; DontDestroyOnLoad(gameObject); gazeController = new GazeController(); instance.initEyeThread(); instance.startEyeThread(); } else { Destroy(gameObject); } }